A ________ or Sprite Atlas is a collection of textures that you can slice up for animations or single use.

Study for the Unity Certified User Artist Test. Prepare using flashcards and multiple choice questions, including hints and explanations. Get ready to excel in your certification exam!

Multiple Choice

A ________ or Sprite Atlas is a collection of textures that you can slice up for animations or single use.

Explanation:
A sprite sheet is a single image that contains multiple frames or sprites you can slice into individual images for animation. In practice, you import the sheet with Sprite Mode set to Multiple and define the slices so the engine can cycle through the frames to animate a character or object. This makes it the right pick for a collection of textures you’ll use for animations or group as a sprite atlas. The other textures serve different purposes: a texture array stacks textures for GPU use and isn’t meant to be sliced into animation frames, while normal maps and ambient occlusion maps are lighting textures used to add depth and shading, not animation frames.

A sprite sheet is a single image that contains multiple frames or sprites you can slice into individual images for animation. In practice, you import the sheet with Sprite Mode set to Multiple and define the slices so the engine can cycle through the frames to animate a character or object. This makes it the right pick for a collection of textures you’ll use for animations or group as a sprite atlas. The other textures serve different purposes: a texture array stacks textures for GPU use and isn’t meant to be sliced into animation frames, while normal maps and ambient occlusion maps are lighting textures used to add depth and shading, not animation frames.

Subscribe

Get the latest from Passetra

You can unsubscribe at any time. Read our privacy policy