If an object's Cast Shadows is set to Off, what happens to lighting from that object?

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Multiple Choice

If an object's Cast Shadows is set to Off, what happens to lighting from that object?

Explanation:
When Cast Shadows is Off, the object stops contributing to shadow casting in the scene. It will still be lit by lights and remain visible, but it won’t create a shadow on other objects. In practical terms, light can illuminate surfaces as usual, yet there’s no shadow projection coming from that object onto others. This is often used to improve performance, since the shadow calculation for that object is skipped. Note that the object can still receive shadows from other objects if that option is enabled, so its appearance under lighting remains normal without producing its own shadows.

When Cast Shadows is Off, the object stops contributing to shadow casting in the scene. It will still be lit by lights and remain visible, but it won’t create a shadow on other objects. In practical terms, light can illuminate surfaces as usual, yet there’s no shadow projection coming from that object onto others. This is often used to improve performance, since the shadow calculation for that object is skipped. Note that the object can still receive shadows from other objects if that option is enabled, so its appearance under lighting remains normal without producing its own shadows.

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