Select the tooltip that will let you select the cube's vertices.

Study for the Unity Certified User Artist Test. Prepare using flashcards and multiple choice questions, including hints and explanations. Get ready to excel in your certification exam!

Multiple Choice

Select the tooltip that will let you select the cube's vertices.

Explanation:
In mesh editing, you choose tools that target different parts of the geometry. The icon showing three dots connected by lines represents vertex selection, signaling that you’re working with individual vertices of the cube. In Vertex mode you can click or drag to select and move those points, which is exactly what you need to grab the cube’s corners and reshape its shape. The other icons point to different actions: a hand cursor is typically for panning the view, a magnifying glass for zooming, and a square with a diagonal line usually indicates selecting faces or another element, not vertices. So the three-dots-connected-by-lines icon is the correct choice because it directly communicates vertex-level selection.

In mesh editing, you choose tools that target different parts of the geometry. The icon showing three dots connected by lines represents vertex selection, signaling that you’re working with individual vertices of the cube. In Vertex mode you can click or drag to select and move those points, which is exactly what you need to grab the cube’s corners and reshape its shape.

The other icons point to different actions: a hand cursor is typically for panning the view, a magnifying glass for zooming, and a square with a diagonal line usually indicates selecting faces or another element, not vertices. So the three-dots-connected-by-lines icon is the correct choice because it directly communicates vertex-level selection.

Subscribe

Get the latest from Passetra

You can unsubscribe at any time. Read our privacy policy