Which control in ProBuilder indicates switching between vertex, edge, and face selection modes?

Study for the Unity Certified User Artist Test. Prepare using flashcards and multiple choice questions, including hints and explanations. Get ready to excel in your certification exam!

Multiple Choice

Which control in ProBuilder indicates switching between vertex, edge, and face selection modes?

Explanation:
Switching between picking vertices, edges, or faces is done with the Vertex/Edge/Face Toggle. This control directly indicates and changes the active selection mode, so you edit the exact element you intend—vertices for moving points, edges for edge-based operations, or faces for surface edits. The other controls don’t switch between these selection targets: the Transform Gizmo handles movement, the Wireframe Mode only changes how the mesh is drawn, and a Selection Mode Dropdown may exist in some versions but isn’t as explicit as the dedicated toggle.

Switching between picking vertices, edges, or faces is done with the Vertex/Edge/Face Toggle. This control directly indicates and changes the active selection mode, so you edit the exact element you intend—vertices for moving points, edges for edge-based operations, or faces for surface edits. The other controls don’t switch between these selection targets: the Transform Gizmo handles movement, the Wireframe Mode only changes how the mesh is drawn, and a Selection Mode Dropdown may exist in some versions but isn’t as explicit as the dedicated toggle.

Subscribe

Get the latest from Passetra

You can unsubscribe at any time. Read our privacy policy