Which render pipeline is considered the legacy/default in older Unity versions?

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Multiple Choice

Which render pipeline is considered the legacy/default in older Unity versions?

Explanation:
In Unity, the default rendering path used in older versions is the Built-in Render Pipeline. This is the traditional, non-scriptable pipeline that ships with the engine and was the standard until Scriptable Render Pipelines were introduced. The Universal Render Pipeline and High Definition Render Pipeline are newer, customizable render pipelines developed to replace the built-in in different contexts, with the Lightweight Render Pipeline being an earlier name for what became the Universal Render Pipeline. So the legacy/default choice in older Unity versions is the Built-in Render Pipeline.

In Unity, the default rendering path used in older versions is the Built-in Render Pipeline. This is the traditional, non-scriptable pipeline that ships with the engine and was the standard until Scriptable Render Pipelines were introduced. The Universal Render Pipeline and High Definition Render Pipeline are newer, customizable render pipelines developed to replace the built-in in different contexts, with the Lightweight Render Pipeline being an earlier name for what became the Universal Render Pipeline. So the legacy/default choice in older Unity versions is the Built-in Render Pipeline.

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