Which statement about lighting is true when Cast Shadows is Off for an object?

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Multiple Choice

Which statement about lighting is true when Cast Shadows is Off for an object?

Explanation:
Shadow casting is a rendering setting that decides whether an object contributes shadow geometry to the scene. When you turn off casting for an object, it will still be lit by lights and remain visible, but it won’t produce any shadows on other surfaces. In other words, you’ll see the object itself, but there’s no dark shadow projection behind or around it. This matches the statement that lighting occurs without the object casting shadows. It’s not about making the object invisible, and it doesn’t force lighting to bake-only—baked vs real-time lighting is controlled by separate settings.

Shadow casting is a rendering setting that decides whether an object contributes shadow geometry to the scene. When you turn off casting for an object, it will still be lit by lights and remain visible, but it won’t produce any shadows on other surfaces. In other words, you’ll see the object itself, but there’s no dark shadow projection behind or around it.

This matches the statement that lighting occurs without the object casting shadows. It’s not about making the object invisible, and it doesn’t force lighting to bake-only—baked vs real-time lighting is controlled by separate settings.

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