Which statement is true about nested prefabs?

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Multiple Choice

Which statement is true about nested prefabs?

Explanation:
Nested prefabs let you build complex objects by composing smaller, reusable prefab pieces. This keeps your work modular: you can create a base prefab (like a door or window) and place it inside a larger prefab (like a building), while still being able to edit each part independently. Unity supports this nesting, so a prefab instance can contain other prefab instances and you can edit at any level with overrides tracked properly. This makes it easy to reuse components across scenes and update them in one place without duplicating data. The other statements don’t fit because prefabs aren’t deprecated, they can be used directly in scenes, and there’s no special licensing requirement for using nested prefabs.

Nested prefabs let you build complex objects by composing smaller, reusable prefab pieces. This keeps your work modular: you can create a base prefab (like a door or window) and place it inside a larger prefab (like a building), while still being able to edit each part independently. Unity supports this nesting, so a prefab instance can contain other prefab instances and you can edit at any level with overrides tracked properly. This makes it easy to reuse components across scenes and update them in one place without duplicating data. The other statements don’t fit because prefabs aren’t deprecated, they can be used directly in scenes, and there’s no special licensing requirement for using nested prefabs.

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